VR
- The visual root node of the UI toolkit this IHandlePart
is
used in, e.g. javafx.scene.Node in case of JavaFX.V
- The visual node used by this IHandlePart
.public interface IHandlePart<VR,V extends VR> extends IVisualPart<VR,V>
IHandlePart
is a controller that controls a visual, which is used
simply for tool interaction and does not correspond to anything in the
visualized model.AbstractHandlePart
should be subclassed.anchoragesUnmodifiable, anchoredsUnmodifiable, children, parent, refreshVisual
adapters
active
IAdaptable.Bound<A extends IAdaptable>
ANCHORAGES_PROPERTY, ANCHOREDS_PROPERTY, CHILDREN_PROPERTY, PARENT_PROPERTY, REFRESH_VISUAL_PROPERTY
ADAPTERS_PROPERTY
ACTIVE_PROPERTY
addChild, addChild, addChildren, addChildren, anchoragesUnmodifiableProperty, anchoredsUnmodifiableProperty, attachAnchored, attachToAnchorage, attachToAnchorage, childrenProperty, detachAnchored, detachFromAnchorage, detachFromAnchorage, getAnchoragesUnmodifiable, getAnchoredsUnmodifiable, getBehaviors, getChildrenUnmodifiable, getParent, getPolicies, getRoot, getVisual, isRefreshVisual, parentProperty, refreshVisual, refreshVisualProperty, removeChild, removeChildren, reorderChild, setParent, setRefreshVisual
adaptersProperty, getAdapter, getAdapter, getAdapter, getAdapters, getAdapters, getAdapters, setAdapter, setAdapter, setAdapter, setAdapter, unsetAdapter
activate, activeProperty, deactivate, isActive
dispose
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