• Skip to content
  • Skip to link menu
Trinity API Reference
  • Trinity API Reference
  • libtdegames
 

libtdegames

Signals | Public Member Functions | Protected Member Functions | List of all members
KGameMouseIO Class Reference

#include <kgameio.h>

Inheritance diagram for KGameMouseIO:
KGameIO

Signals

void signalMouseEvent (KGameIO *io, TQDataStream &stream, TQMouseEvent *m, bool *eatevent)
 
- Signals inherited from KGameIO
void signalPrepareTurn (TQDataStream &stream, bool turn, KGameIO *io, bool *send)
 

Public Member Functions

 KGameMouseIO (TQWidget *parent, bool trackmouse=false)
 
void setMouseTracking (bool b)
 
virtual int rtti () const
 
- Public Member Functions inherited from KGameIO
 KGameIO ()
 
 KGameIO (KPlayer *)
 
void Debug ()
 
KPlayer * player () const
 
KGame * game () const
 
void setPlayer (KPlayer *p)
 
virtual void initIO (KPlayer *p)
 
virtual void notifyTurn (bool b)
 
bool sendInput (TQDataStream &stream, bool transmit=true, TQ_UINT32 sender=0)
 

Protected Member Functions

bool eventFilter (TQObject *o, TQEvent *e)
 

Additional Inherited Members

- Public Types inherited from KGameIO
enum  IOMode {
  GenericIO =1, KeyIO =2, MouseIO =4, ProcessIO =8,
  ComputerIO =16
}
 

Detailed Description

The KGameMouseIO class.

It is used to process mouse input from a widget and create moves for the player it belongs to.

Author
Martin Heni marti.nosp@m.n@he.nosp@m.ni-on.nosp@m.line.nosp@m..de

Definition at line 250 of file kgameio.h.

Constructor & Destructor Documentation

◆ KGameMouseIO()

KGameMouseIO::KGameMouseIO ( TQWidget *  parent,
bool  trackmouse = false 
)

Creates a mouse IO device.

It captures all mouse event of the given widget and forwards them to the signal handler signalMouseEvent. Example:

KGameMouseIO *input;
input=new KGameMouseIO(mView);
connect(input,TQ_SIGNAL(signalMouseEvent(KGameIO *,TQDataStream &,TQMouseEvent *,bool *)),
this,TQ_SLOT(slotMouseInput(KGameIO *,TQDataStream &,TQMouseEvent *,bool *)));
Parameters
parentThe widget whose events should be captured
trackmouseenables mouse tracking (gives mouse move events)

Definition at line 170 of file kgameio.cpp.

Member Function Documentation

◆ eventFilter()

bool KGameMouseIO::eventFilter ( TQObject *  o,
TQEvent *  e 
)
protected

Internal event filter.

Definition at line 202 of file kgameio.cpp.

◆ rtti()

int KGameMouseIO::rtti ( ) const
virtual

The idendification of the IO.

Returns
MouseIO

Implements KGameIO.

Definition at line 189 of file kgameio.cpp.

◆ setMouseTracking()

void KGameMouseIO::setMouseTracking ( bool  b)

Manually activate or deactivate mouse tracking.

Parameters
btrue = tracking on

Definition at line 194 of file kgameio.cpp.

◆ signalMouseEvent

void KGameMouseIO::signalMouseEvent ( KGameIO *  io,
TQDataStream &  stream,
TQMouseEvent *  m,
bool *  eatevent 
)
signal

Signal handler for mouse events.

This function is called on every mouse event. If appropriate it can generate a move for the player the device belongs to. If this is done and the event is eaten eatevent needs to be set to true.

See also
signalKeyEvent Example:
KPlayer *player=input->player(); // Get the player
TQ_INT32 button=e->button();
stream << button;
eatevent=true;
Parameters
iothe IO device we belong to
streamthe stream where we write our move into
mThe TQMouseEvent we can evaluate
eateventset this to true if we processed the event

The documentation for this class was generated from the following files:
  • kgameio.h
  • kgameio.cpp

libtdegames

Skip menu "libtdegames"
  • Main Page
  • Class Hierarchy
  • Alphabetical List
  • Class List
  • File List
  • Class Members
  • Related Pages

libtdegames

Skip menu "libtdegames"
  • libtdegames
Generated for libtdegames by doxygen 1.8.13
This website is maintained by Timothy Pearson.