21 #include "kgamelcd.moc" 27 #include <tdeglobal.h> 31 KGameLCD::KGameLCD(uint nbDigits, TQWidget *parent,
const char *name)
32 : TQLCDNumber(nbDigits, parent, name), _htime(800)
34 const TQPalette &p = palette();
35 _fgColor = p.color(TQPalette::Active, TQColorGroup::Foreground);
36 _hlColor = p.color(TQPalette::Active, TQColorGroup::HighlightedText);
38 _timer =
new TQTimer(
this);
39 connect(_timer, TQ_SIGNAL(timeout()), TQ_SLOT(timeout()));
41 setFrameStyle(Panel | Plain);
42 setSegmentStyle(Flat);
52 TQPalette p = palette();
53 p.setColor(TQColorGroup::Background, color);
60 TQPalette p = palette();
61 p.setColor(TQColorGroup::Foreground, color);
88 const TQColor &c = (color.isValid() ? color : _fgColor);
89 TQPalette p = palette();
90 p.setColor(TQColorGroup::Foreground, c);
96 int n = numDigits() - _lead.length();
97 display(_lead + TQString::number(v).rightJustify(n));
103 _timer->start(_htime,
true);
108 if (light) setColor(_hlColor);
113 KGameLCDClock::KGameLCDClock(TQWidget *parent,
const char *name)
116 _timerClock =
new TQTimer(
this);
117 connect(_timerClock, TQ_SIGNAL(timeout()), TQ_SLOT(timeoutClock()));
120 KGameLCDClock::~KGameLCDClock()
123 void KGameLCDClock::timeoutClock()
126 if ( _min==59 && _sec==59 )
return;
137 TQString sec = TQString::number(_sec).rightJustify(2,
'0',
true);
138 TQString min = TQString::number(_min).rightJustify(2,
'0',
true);
139 return min +
':' + sec;
142 void KGameLCDClock::showTime()
157 _timerClock->start(1000);
167 return _min*60 + _sec;
172 Q_ASSERT( sec<3600 );
180 Q_ASSERT( s.length()==5 && s[2]==
':' );
181 uint min = kMin(s.section(
':', 0, 0).toUInt(), uint(59));
182 uint sec = kMin(s.section(
':', 1, 1).toUInt(), uint(59));
183 setTime(sec + min*60);
188 class KGameLCDList::KGameLCDListPrivate
191 TQValueVector<TQLabel *> _leadings;
196 : TQWidget(parent, name)
202 : TQWidget(parent, name)
207 KGameLCDList::~KGameLCDList()
212 void KGameLCDList::init(
const TQString &
title)
214 d =
new KGameLCDListPrivate;
216 TQGridLayout *top =
new TQGridLayout(
this, 1, 2, 5);
217 top->setColStretch(1, 1);
219 _title =
new TQLabel(title,
this);
220 _title->setAlignment(AlignCenter);
221 top->addMultiCellWidget(_title, 0, 0, 0, 1, AlignCenter);
233 if ( !leading.isEmpty() ) {
234 label =
new TQLabel(leading,
this);
235 static_cast<TQGridLayout *
>(layout())->addWidget(label, i+1, 0);
237 d->_leadings.push_back(label);
238 _lcds.push_back(lcd);
239 static_cast<TQGridLayout *
>(layout())->addWidget(lcd, i+1, 1);
244 for (uint i=0; i<_lcds.size(); i++) {
245 delete d->_leadings[i];
248 d->_leadings.clear();
void setTime(uint seconds)
Set the time.
KGameLCDList(const TQString &title, TQWidget *parent=0, const char *name=0)
Constructor.
void setHighlightTime(uint time)
Set the highlight duration in milliseconds.
This class is a visually enhanced TQLCDNumber:
void displayInt(int value)
Display the given integer with the (optionnal) leading string.
void setColor(const TQColor &color)
Set the foreground color.
virtual void start()
Start the clock from the current time.
void highlight()
Highlight the LCD with the TQColorGourp::HighlightedText color for a small time (setHighlightTime).
void setDefaultColor(const TQColor &color)
Set the default foreground color.
void setLeadingString(const TQString &s)
Set the string that will be displayed before the integer number to be displayed.
void clear()
Delete all TQLCDNumber and clear the list.
void setHighlightColor(const TQColor &color)
Set highlight color.
void resetColor()
Reset the foreground color to the default one.
void append(TQLCDNumber *lcd)
Append a TQLCDNumber at the bottom of the list.
TQLCDNumber * lcd(uint i) const
virtual void reset()
Stop the clock and reset it to zero.
void setDefaultBackgroundColor(const TQColor &color)
Set the default background color.
virtual void stop()
Stop the clock but do not reset it to zero.