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KGameNetwork Member List

This is the complete list of members for KGameNetwork, including all inherited members.

aboutToLoseConnection(TQ_UINT32 id)KGameNetworkprotectedslot
connectToServer(const TQString &host, TQ_UINT16 port)KGameNetwork
cookie() constKGameNetwork
Debug()KGameNetworkvirtual
disconnect()KGameNetwork
electAdmin(TQ_UINT32 clientID)KGameNetwork
gameId() constKGameNetwork
hostName() constKGameNetwork
isAdmin() constKGameNetwork
isMaster() constKGameNetwork
isNetwork() constKGameNetwork
isOfferingConnections() constKGameNetwork
KGameNetwork(int cookie=42, TQObject *parent=0)KGameNetwork
lock()KGameNetworkvirtual
messageClient() constKGameNetwork
messageServer() constKGameNetwork
networkTransmission(TQDataStream &, int, TQ_UINT32, TQ_UINT32, TQ_UINT32 clientID)=0KGameNetworkpure virtual
offerConnections(TQ_UINT16 port)KGameNetwork
port() constKGameNetwork
receiveNetworkTransmission(const TQByteArray &a, TQ_UINT32 clientID)KGameNetworkprotectedslot
sendError(int error, const TQByteArray &message, TQ_UINT32 receiver=0, TQ_UINT32 sender=0)KGameNetwork
sendMessage(const TQByteArray &buffer, int msgid, TQ_UINT32 receiver=0, TQ_UINT32 sender=0)KGameNetwork
sendMessage(const TQDataStream &msg, int msgid, TQ_UINT32 receiver=0, TQ_UINT32 sender=0)KGameNetwork
sendMessage(const TQString &msg, int msgid, TQ_UINT32 receiver=0, TQ_UINT32 sender=0)KGameNetwork
sendMessage(int data, int msgid, TQ_UINT32 receiver=0, TQ_UINT32 sender=0)KGameNetwork
sendSystemMessage(const TQByteArray &buffer, int msgid, TQ_UINT32 receiver=0, TQ_UINT32 sender=0)KGameNetwork
sendSystemMessage(int data, int msgid, TQ_UINT32 receiver=0, TQ_UINT32 sender=0)KGameNetwork
sendSystemMessage(const TQDataStream &msg, int msgid, TQ_UINT32 receiver=0, TQ_UINT32 sender=0)KGameNetwork
sendSystemMessage(const TQString &msg, int msgid, TQ_UINT32 receiver=0, TQ_UINT32 sender=0)KGameNetwork
setDiscoveryInfo(const TQString &type, const TQString &name=TQString())KGameNetwork
setMaster() (defined in KGameNetwork)KGameNetworkprotected
setMaxClients(int max)KGameNetwork
signalAdminStatusChanged(bool isAdmin)KGameNetworksignal
signalClientConnected(TQ_UINT32 clientID)KGameNetworksignal
signalClientDisconnected(TQ_UINT32 clientID, bool broken)KGameNetworksignal
signalConnectionBroken()KGameNetworksignal
signalNetworkErrorMessage(int error, TQString text)KGameNetworksignal
slotAdminStatusChanged(bool isAdmin)KGameNetworkprotectedslot
slotResetConnection()KGameNetworkprotectedslot
stopServerConnection()KGameNetwork
unlock()KGameNetworkvirtual
~KGameNetwork() (defined in KGameNetwork)KGameNetworkvirtual

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