KGameComputerIO Member List
This is the complete list of members for KGameComputerIO, including all inherited members.
advance() | KGameComputerIO | virtualslot |
ComputerIO enum value (defined in KGameIO) | KGameIO | |
Debug() | KGameIO | |
game() const | KGameIO | |
GenericIO enum value (defined in KGameIO) | KGameIO | |
initIO(KPlayer *p) | KGameIO | virtual |
IOMode enum name | KGameIO | |
KeyIO enum value (defined in KGameIO) | KGameIO | |
KGameComputerIO() | KGameComputerIO | |
KGameComputerIO(KPlayer *player) (defined in KGameComputerIO) | KGameComputerIO | |
KGameIO() | KGameIO | |
KGameIO(KPlayer *) (defined in KGameIO) | KGameIO | |
MouseIO enum value (defined in KGameIO) | KGameIO | |
notifyTurn(bool b) | KGameIO | virtual |
pause(int calls=-1) | KGameComputerIO | |
player() const | KGameIO | inline |
ProcessIO enum value (defined in KGameIO) | KGameIO | |
reaction() | KGameComputerIO | protectedvirtual |
reactionPeriod() const (defined in KGameComputerIO) | KGameComputerIO | |
rtti() const | KGameComputerIO | virtual |
sendInput(TQDataStream &stream, bool transmit=true, TQ_UINT32 sender=0) | KGameIO | |
setAdvancePeriod(int ms) | KGameComputerIO | |
setPlayer(KPlayer *p) | KGameIO | inline |
setReactionPeriod(int advanceCalls) | KGameComputerIO | |
signalPrepareTurn(TQDataStream &stream, bool turn, KGameIO *io, bool *send) | KGameIO | signal |
signalReaction() | KGameComputerIO | signal |
stopAdvancePeriod() (defined in KGameComputerIO) | KGameComputerIO | |
unpause() | KGameComputerIO | |
~KGameComputerIO() (defined in KGameComputerIO) | KGameComputerIO | |
~KGameIO() (defined in KGameIO) | KGameIO | virtual |