KGameNetwork Member List
This is the complete list of members for KGameNetwork, including all inherited members.
aboutToLoseConnection(TQ_UINT32 id) | KGameNetwork | protectedslot |
connectToServer(const TQString &host, TQ_UINT16 port) | KGameNetwork | |
cookie() const | KGameNetwork | |
Debug() | KGameNetwork | virtual |
disconnect() | KGameNetwork | |
electAdmin(TQ_UINT32 clientID) | KGameNetwork | |
gameId() const | KGameNetwork | |
hostName() const | KGameNetwork | |
isAdmin() const | KGameNetwork | |
isMaster() const | KGameNetwork | |
isNetwork() const | KGameNetwork | |
isOfferingConnections() const | KGameNetwork | |
KGameNetwork(int cookie=42, TQObject *parent=0) | KGameNetwork | |
lock() | KGameNetwork | virtual |
messageClient() const | KGameNetwork | |
messageServer() const | KGameNetwork | |
networkTransmission(TQDataStream &, int, TQ_UINT32, TQ_UINT32, TQ_UINT32 clientID)=0 | KGameNetwork | pure virtual |
offerConnections(TQ_UINT16 port) | KGameNetwork | |
port() const | KGameNetwork | |
receiveNetworkTransmission(const TQByteArray &a, TQ_UINT32 clientID) | KGameNetwork | protectedslot |
sendError(int error, const TQByteArray &message, TQ_UINT32 receiver=0, TQ_UINT32 sender=0) | KGameNetwork | |
sendMessage(const TQByteArray &buffer, int msgid, TQ_UINT32 receiver=0, TQ_UINT32 sender=0) | KGameNetwork | |
sendMessage(const TQDataStream &msg, int msgid, TQ_UINT32 receiver=0, TQ_UINT32 sender=0) | KGameNetwork | |
sendMessage(const TQString &msg, int msgid, TQ_UINT32 receiver=0, TQ_UINT32 sender=0) | KGameNetwork | |
sendMessage(int data, int msgid, TQ_UINT32 receiver=0, TQ_UINT32 sender=0) | KGameNetwork | |
sendSystemMessage(const TQByteArray &buffer, int msgid, TQ_UINT32 receiver=0, TQ_UINT32 sender=0) | KGameNetwork | |
sendSystemMessage(int data, int msgid, TQ_UINT32 receiver=0, TQ_UINT32 sender=0) | KGameNetwork | |
sendSystemMessage(const TQDataStream &msg, int msgid, TQ_UINT32 receiver=0, TQ_UINT32 sender=0) | KGameNetwork | |
sendSystemMessage(const TQString &msg, int msgid, TQ_UINT32 receiver=0, TQ_UINT32 sender=0) | KGameNetwork | |
setDiscoveryInfo(const TQString &type, const TQString &name=TQString()) | KGameNetwork | |
setMaster() (defined in KGameNetwork) | KGameNetwork | protected |
setMaxClients(int max) | KGameNetwork | |
signalAdminStatusChanged(bool isAdmin) | KGameNetwork | signal |
signalClientConnected(TQ_UINT32 clientID) | KGameNetwork | signal |
signalClientDisconnected(TQ_UINT32 clientID, bool broken) | KGameNetwork | signal |
signalConnectionBroken() | KGameNetwork | signal |
signalNetworkErrorMessage(int error, TQString text) | KGameNetwork | signal |
slotAdminStatusChanged(bool isAdmin) | KGameNetwork | protectedslot |
slotResetConnection() | KGameNetwork | protectedslot |
stopServerConnection() | KGameNetwork | |
unlock() | KGameNetwork | virtual |
~KGameNetwork() (defined in KGameNetwork) | KGameNetwork | virtual |