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kgameerrordialog.h
1 /*
2  This file is part of the TDE games library
3  Copyright (C) 2001 Andreas Beckermann (b_mann@gmx.de)
4  Copyright (C) 2001 Martin Heni (martin@heni-online.de)
5 
6  This library is free software; you can redistribute it and/or
7  modify it under the terms of the GNU Library General Public
8  License version 2 as published by the Free Software Foundation.
9 
10  This library is distributed in the hope that it will be useful,
11  but WITHOUT ANY WARRANTY; without even the implied warranty of
12  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13  Library General Public License for more details.
14 
15  You should have received a copy of the GNU Library General Public License
16  along with this library; see the file COPYING.LIB. If not, write to
17  the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
18  Boston, MA 02110-1301, USA.
19 */
20 
21 #ifndef __KGAMEERRORDIALOG_H__
22 #define __KGAMEERRORDIALOG_H__
23 
24 #include <kdialogbase.h>
25 
26 class KGame;
27 class KGameErrorDialogPrivate;
28 
39 class KGameErrorDialog : public TQObject
40 {
41  TQ_OBJECT
42 
43 public:
44  KGameErrorDialog(TQWidget* parent);
45  ~KGameErrorDialog();
46 
53  void setKGame(const KGame* g);
54 
61  void connectionError(TQString s = TQString());
62 
63 public slots:
64  void slotError(int error, TQString text);
65 
71  void slotServerConnectionLost();
72 
78  void slotClientConnectionLost(TQ_UINT32 clientID,bool broken);
79 
88  void slotUnsetKGame();
89 
90 protected:
91  void error(const TQString& errorText, TQWidget* parent = 0);
92 
93 private:
94  KGameErrorDialogPrivate* d;
95 };
96 
104 class KGameErrorMessageDialog : public KDialogBase
105 {
106  TQ_OBJECT
107 
108 public:
109  KGameErrorMessageDialog(TQWidget* parent);
110  ~KGameErrorMessageDialog();
111 
112 private:
113 };
114 
115 #endif
KGameErrorDialog
Use error(), warning() and information() to display the information about a network game.
Definition: kgameerrordialog.h:40
KGameErrorDialog::slotClientConnectionLost
void slotClientConnectionLost(TQ_UINT32 clientID, bool broken)
The connection to a client has been lost by accident.
Definition: kgameerrordialog.cpp:84
KGameErrorDialog::slotServerConnectionLost
void slotServerConnectionLost()
The connection to the KMessageServer has been lost.
Definition: kgameerrordialog.cpp:77
KGameErrorDialog::connectionError
void connectionError(TQString s=TQString())
KGame couldn't establish a connection.
Definition: kgameerrordialog.cpp:103
KGameErrorDialog::slotUnsetKGame
void slotUnsetKGame()
Unsets a KGame which has been set using setKGame before.
Definition: kgameerrordialog.cpp:66
KGameErrorDialog::setKGame
void setKGame(const KGame *g)
Automatically connects the KGame object to all error dependant slots.
Definition: kgameerrordialog.cpp:50
KGameErrorMessageDialog
The real class for error messages.
Definition: kgameerrordialog.h:105
KGame
The main KDE game object.
Definition: kgame.h:63

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