Deprecated List
- Member KExtHighscore::Manager::showStatistics (bool show) TDE_DEPRECATED
- Member KGame::checkGameOver (KPlayer *player)
- Use KGameSequence instead.
- Member KGame::nextPlayer (KPlayer *last, bool exclusive=true)
- Use KGameSequence::nextPlayer instead
- Member KGame::prepareNext ()
- Use KGameSequence::prepareNext() instead
- Member KGameDialog::slotDefault ()
- Member KHighscore::KHighscore (TQObject *parent=0)
- Constructor. The highscore file is forced to be local to support games using the old behaviour.
- Member KHighscore::sync ()
- This does the same as writeAndUnlock().
- Member KStdGameAction::action (StdGameAction act_enum, const TQObject *recvr=0, const char *slot=0, TDEActionCollection *parent=0, const char *name=0L)
- Member KStdGameAction::stdName (StdGameAction act_enum)