Shows the level selection dialog box, where you choose a game (which will start at level 1).
Brings up a table of previously saved games, sorted with the latest first. Each line lists the game, level, number of lives, score, day of week, date and time. If you select a line and click the button, that game starts at the beginning of that level, with the lives and score you saved.
Shows the level selection dialog box, where you choose a game and a level to play.
Shows the level selection dialog box with the game and level set to one more than previously. You can then choose to play that level or another.
Saves the current game, level, lives and score. The option will only save the position and score as at the start of the current level. You can save when you are mid-way through a level, but KGoldrunner will still save the position (and score) as it was at the start of the level. You will receive a warning message about that. Before using this option, you must press a Pause key (P or Esc) to freeze the game as you move the mouse, but it is much easier to use the S key as a short-cut.
This option is enabled only if you have been using the Game Editor. It brings up the level selection dialog box and lets you choose a level number and game in which to save your work. Its action is exactly the same as the option on the menu and the disk icon on the Editor toolbar.
Stops or restarts the game action.
Shows a table of up to ten high scores for the currently selected game. Each line shows the player's rank and name, the level reached, the score achieved, the day of the week and the date.
If the current level has a hint, this option pops it up. The option is “grayed out” if there is no hint. The status bar also has a section to show you whether there is a hint for the current level. It is customary for championship and tutorial games to have a hint on every level.
Kills the hero when they are in a position from which they cannot escape.
Terminates KGoldrunner immediately. If a game is in progress, it disappears forever (unless you have just saved it) and there is no check for a high score. If you were editing a level, you are given an opportunity to save your work.
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