Playing KShisen
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Chapter 2. Playing KShisen

Rules

The aim of the game is to remove all tiles from the board. Only two matching tiles can be removed at a time. Two tiles can only be removed if they can be connected with a maximum of three connected lines. Lines can be horizontal or vertical, but not diagonal.

You don't have to draw the lines by yourself, the game does this for you. Just mark two matching tiles on the board, if they can be connected with a maximum of three lines, the lines will be drawn and the tiles are removed.

Remember that lines only may cross the empty border. If you are stuck, you can use the Hint feature to find two tiles which may be removed. Clicking a tile with the right mouse button will show you all corresponding tiles, no matter if they are removable at the moment or not.

The game is over when no moves are possible. This could be due to clearing all the tiles from the field or reaching a point in the game where no two matching tiles can be connected by three lines. Some games are unsolvable, if you would like to avoid unsolvable games uncheck the option Allow unsolvable games in the configuration dialog.

The resulting score “S” is calculated using the following formula, assuming that “n” represents the number of tiles present when the game started and “t” standing for the time (in seconds) it took to clear the field:


S=(n/t)*sqrt(n/84)/0.0014

If you played with the Gravity setting enabled, this score will additionally get multiplied by two.

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