This box appears when the game starts and also when you select options from the or menus. You use it to choose a game and a level to play, edit, save, move or delete. The main button at the bottom is the " button. Its label changes according to what you are doing: in this case choosing a game and level to edit.
There are several “System” games that come with the KGoldrunner release and they appear at the top of the list box. If you have composed games and levels yourself, they appear below the “System” games. To select one of the games in the list, just click on its name.
When you select a game, the dialog automatically shows what rule settings apply (see Choice of Rules) and how many levels there are. The button shows you further information about the game.
When you are starting a game, the level is fixed at “001”. In other cases, such as this example, you can choose a level. The default selection will be something reasonable, such as the last level you played or edited.
You can select a level either by typing it in or by moving the slider. The arrows at the end increase or decrease the number by one. Also you can drag the slider with the left mouse button held down and change the number rapidly or you can change it by 10 if you click in the space to the left or right of the slider.
As the level number changes, a preview of the level appears in the small preview window and the level's name (if it has one) appears below the slider.
When you have chosen a game and a level, just click the main button at the bottom to proceed with your edit or play.
Until you do that, nothing changes, so you can always click and go back to what you were doing earlier. Note that the game action is frozen while this dialog box appears, so you can continue playing where you left off if you choose .
If you select an action on the or menu and you were previously editing and had not saved your changes, you will get a message asking you to save, abandon or continue your work. The level selection dialog box for the new action will not appear until you have made a decision about your previous work.
Note that the menus allow you to select and play or edit “any” level. If you start a game after level 1, that is OK, you will just not get such a high score. Dedicated players often prefer to play high-numbered levels for fun, rather than go for a high score, or they might like to “train” on higher levels before attempting a high score.
If you select a System level for editing, that is OK too, but you must save it in one of your own games: not back in the System game. If it is a very difficult level, you might want to change it so that you don't go back to the start of the level every time you die.
To see what this means, try the “Challenge” game, level 16, “The Three Musketeers”. That level has about ten difficult puzzles in it. When you have solved puzzle 1, you don't want to keep repeating it while you work on puzzle 2. The secret is to make an editable copy, then keep updating it and changing the hero's starting point, until you have solved all the puzzles. Then you can attempt the real thing.
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