glmheaders: 'OpenGL Mathematics' 'C++' Headers

Provides the header-only 'OpenGL Mathematics' (GLM) 'C++' library for numerical computations in graphics and geometry <https://github.com/g-truc/glm>. Includes vector and matrix types, coordinate transformations, quaternions, and geometric functions following the conventions of the 'OpenGL Shading Language'.

Version: 1.0.1-2
Suggests: Rcpp
Published: 2026-11-04
DOI: 10.32614/CRAN.package.glmheaders (may not be active yet)
Author: Tyler Morgan-Wall ORCID iD [aut, cre], G-Truc Creation [aut, cph] (GLM library)
Maintainer: Tyler Morgan-Wall <tylermw at gmail.com>
BugReports: https://github.com/tylermorganwall/glmheaders/issues
License: MIT + file LICENSE
Copyright: file inst/COPYRIGHTS
glmheaders copyright details
URL: https://github.com/tylermorganwall/glmheaders
NeedsCompilation: no
Materials: README, NEWS
CRAN checks: glmheaders results

Documentation:

Reference manual: glmheaders.html , glmheaders.pdf

Downloads:

Package source: glmheaders_1.0.1-2.tar.gz
Windows binaries: r-devel: not available, r-release: not available, r-oldrel: not available
macOS binaries: r-release (arm64): glmheaders_1.0.1-2.tgz, r-oldrel (arm64): glmheaders_1.0.1-2.tgz, r-release (x86_64): glmheaders_1.0.1-2.tgz, r-oldrel (x86_64): glmheaders_1.0.1-2.tgz

Linking:

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