VTK  9.7.0
vtkLabeledDataMapper.h
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1// SPDX-FileCopyrightText: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
2// SPDX-License-Identifier: BSD-3-Clause
41
42#ifndef vtkLabeledDataMapper_h
43#define vtkLabeledDataMapper_h
44
45#include "vtkLabeledDatatypeDefinitions.h" // For Data type Definitions
46#include "vtkMapper2D.h"
47#include "vtkRenderingLabelModule.h" // For export macro
48#include "vtkSmartPointer.h" // For vtkSmartPointer
49#include "vtkWrappingHints.h" // For VTK_MARSHALAUTO
50
51#include <cassert> // For assert macro
52#include <memory> // For std::unique_ptr
53#include <vector> // For std::vector
54
55VTK_ABI_NAMESPACE_BEGIN
56class vtkDataArray;
57class vtkDataObject;
58class vtkDataSet;
60class vtkIntArray;
61class vtkStringArray;
63class vtkTextMapper;
64class vtkTextProperty;
65class vtkTransform;
66
67class VTKRENDERINGLABEL_EXPORT VTK_MARSHALAUTO vtkLabeledDataMapper : public vtkMapper2D
68{
69public:
75
77 void PrintSelf(ostream& os, vtkIndent indent) override;
78
80
91 vtkSetStringMacro(LabelFormat);
92 vtkGetStringMacro(LabelFormat);
94
96
103 vtkSetMacro(LabeledComponent, int);
104 vtkGetMacro(LabeledComponent, int);
106
108
111 vtkSetMacro(ComponentSeparator, char);
112 vtkGetMacro(ComponentSeparator, char);
114
116
121 vtkSetClampMacro(FieldDataArray, int, 0, VTK_INT_MAX);
122 vtkGetMacro(FieldDataArray, int);
124
126
131 vtkSetStringMacro(FieldDataName)
132 vtkGetStringMacro(FieldDataName);
134
139
145
147
153 vtkSetMacro(LabelMode, int);
154 vtkGetMacro(LabelMode, int);
163
165
173 virtual void SetLabelTextProperty(vtkTextProperty* p, int type);
176
178
181 void RenderOpaqueGeometry(vtkViewport* viewport, vtkActor2D* actor) override;
182 void RenderOverlay(vtkViewport* viewport, vtkActor2D* actor) override;
184
189
191
194 vtkGetObjectMacro(Transform, vtkTransform);
197
200 {
201 WORLD = 0,
204 };
205
207
211 vtkGetMacro(CoordinateSystem, int);
212 vtkSetClampMacro(CoordinateSystem, int, WORLD, DISPLAY);
216
221
223
226 vtkGetMacro(NumberOfLabels, int);
228
230
233 void GetLabelPosition(int label, double pos[3])
234 {
235 assert("label index range" && label >= 0 && label < this->NumberOfLabels);
236 pos[0] = this->LabelPositions[3 * label];
237 pos[1] = this->LabelPositions[3 * label + 1];
238 pos[2] = this->LabelPositions[3 * label + 2];
239 }
241
245 const char* GetLabelText(int label);
246
247protected:
250
252
259
261
263
266 std::vector<vtkSmartPointer<vtkTextMapper>> TextMappers;
267 std::vector<double> LabelPositions;
269
271
272 virtual void AllocateLabels(int numLabels);
273 virtual void BuildLabels();
275
282 vtkDataSetAttributes* pd, int numItems, vtkDataObject* inputObj);
283
284 class Internals;
285 std::unique_ptr<Internals> Implementation;
286
287private:
289 void operator=(const vtkLabeledDataMapper&) = delete;
290
291 struct vtkLabeledDataMapperFormatter;
292};
293
294VTK_ABI_NAMESPACE_END
295#endif
a actor that draws 2D data
Definition vtkActor2D.h:36
general representation of visualization data
represent and manipulate attribute data in a dataset
abstract class to specify dataset behavior
Definition vtkDataSet.h:57
a simple class to control print indentation
Definition vtkIndent.h:29
Store vtkAlgorithm input/output information.
dynamic, self-adjusting array of int
Definition vtkIntArray.h:36
vtkLabeledFormatterInput ResolveLabeledFormatterInput(vtkDataSetAttributes *pd, int numItems, vtkDataObject *inputObj)
Resolve which data to label and build the format string.
virtual void SetLabelTextProperty(vtkTextProperty *p, int type)
Set/Get the text property.
virtual void SetCoordinateSystem(int)
Set/get the coordinate system used for output labels.
void RenderOpaqueGeometry(vtkViewport *viewport, vtkActor2D *actor) override
Draw the text to the screen at each input point.
void CoordinateSystemWorld()
Set/get the coordinate system used for output labels.
void SetLabelModeToLabelIds()
Specify which data to plot: IDs, scalars, vectors, normals, texture coords, tensors,...
virtual void SetInputData(vtkDataObject *)
Set the input dataset to the mapper.
void SetLabelModeToLabelVectors()
Specify which data to plot: IDs, scalars, vectors, normals, texture coords, tensors,...
void SetLabelModeToLabelNormals()
Specify which data to plot: IDs, scalars, vectors, normals, texture coords, tensors,...
void SetLabelModeToLabelTensors()
Specify which data to plot: IDs, scalars, vectors, normals, texture coords, tensors,...
virtual vtkTextProperty * GetLabelTextProperty()
Set/Get the text property.
void ReleaseGraphicsResources(vtkWindow *) override
Release any graphics resources that are being consumed by this actor.
virtual void SetLabelMode(int)
Specify which data to plot: IDs, scalars, vectors, normals, texture coords, tensors,...
virtual void SetLabelTextProperty(vtkTextProperty *p)
Set/Get the text property.
vtkDataSet * GetInput()
Use GetInputDataObject() to get the input data object for composite datasets.
int FillInputPortInformation(int, vtkInformation *) override
void SetLabelModeToLabelTCoords()
Specify which data to plot: IDs, scalars, vectors, normals, texture coords, tensors,...
std::unique_ptr< Internals > Implementation
static vtkLabeledDataMapper * New()
Instantiate object with {:<#6.3g} label format.
virtual void AllocateLabels(int numLabels)
void SetLabelModeToLabelScalars()
Specify which data to plot: IDs, scalars, vectors, normals, texture coords, tensors,...
const char * GetLabelText(int label)
Return the text for the requested label.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
void SetLabelModeToLabelFieldData()
Specify which data to plot: IDs, scalars, vectors, normals, texture coords, tensors,...
virtual void BuildLabelsInternal(vtkDataSet *)
vtkMTimeType GetMTime() override
Return the modified time for this object.
std::vector< double > LabelPositions
void RenderOverlay(vtkViewport *viewport, vtkActor2D *actor) override
Draw the text to the screen at each input point.
~vtkLabeledDataMapper() override
void SetTransform(vtkTransform *t)
The transform to apply to the labels before mapping to 2D.
virtual vtkTextProperty * GetLabelTextProperty(int type)
Set/Get the text property.
std::vector< vtkSmartPointer< vtkTextMapper > > TextMappers
virtual void BuildLabels()
void GetLabelPosition(int label, double pos[3])
Return the position of the requested label.
void CoordinateSystemDisplay()
Set/get the coordinate system used for output labels.
Coordinates
Coordinate systems that output dataset may use.
@ WORLD
Output 3-D world-space coordinates for each label anchor.
vtkMapper2D()=default
a vtkAbstractArray subclass for strings
2D text annotation
represent text properties.
record modification and/or execution time
describes linear transformations via a 4x4 matrix
abstract specification for Viewports
Definition vtkViewport.h:47
window superclass for vtkRenderWindow
Definition vtkWindow.h:42
Resolved label input for one dataset/graph, produced by vtkLabeledDataMapper::ResolveLabeledFormatter...
#define vtkDataArray
#define VTK_LABEL_TENSORS
#define VTK_LABEL_TCOORDS
#define VTK_LABEL_VECTORS
#define VTK_LABEL_SCALARS
#define VTK_LABEL_FIELD_DATA
#define VTK_LABEL_IDS
#define VTK_LABEL_NORMALS
vtkTypeUInt32 vtkMTimeType
Definition vtkType.h:318
#define VTK_INT_MAX
Definition vtkType.h:192
#define VTK_MARSHALAUTO