41#ifndef vtkQuadricLODActor_h
42#define vtkQuadricLODActor_h
45#include "vtkRenderingLODModule.h"
47VTK_ABI_NAMESPACE_BEGIN
represents an object (geometry & properties) in a rendered scene
a virtual camera for 3D rendering
a simple class to control print indentation
abstract class specifies interface to map data to graphics primitives
map vtkPolyData to graphics primitives
concrete dataset represents vertices, lines, polygons, and triangle strips
abstract superclass for all actors, volumes and annotations
reduce the number of triangles in a mesh
a specific level-of-detail strategy using the quadric clustering decimation algorithm
abstract specification for renderers
record modification and/or execution time
window superclass for vtkRenderWindow
void PrintSelf(ostream &os, vtkIndent indent) override
void SetPropTypeToActor()
Indicate that this actor is actually a follower.
void SetDataConfigurationToXYZVolume()
Force the binning of the quadric clustering according to application knowledge relative to the dimens...
vtkPolyDataMapper * LODMapper
double CachedInteractiveFrameRate
void ReleaseGraphicsResources(vtkWindow *) override
Release any graphics resources that are being consumed by this actor.
void SetDataConfigurationToZLine()
Force the binning of the quadric clustering according to application knowledge relative to the dimens...
void SetDataConfigurationToYLine()
Force the binning of the quadric clustering according to application knowledge relative to the dimens...
void SetPropTypeToFollower()
Indicate that this actor is actually a follower.
void SetLODFilter(vtkQuadricClustering *lodFilter)
This class will create a vtkQuadricClustering algorithm automatically.
virtual void SetDataConfiguration(int)
Force the binning of the quadric clustering according to application knowledge relative to the dimens...
void SetDataConfigurationToXYPlane()
Force the binning of the quadric clustering according to application knowledge relative to the dimens...
virtual void SetPropType(int)
Indicate that this actor is actually a follower.
void SetCamera(vtkCamera *)
Set/Get the camera to follow.
void Render(vtkRenderer *, vtkMapper *) override
This causes the actor to be rendered.
double CollapseDimensionRatio
void SetDataConfigurationToXLine()
Force the binning of the quadric clustering according to application knowledge relative to the dimens...
void SetDataConfigurationToYZPlane()
Force the binning of the quadric clustering according to application knowledge relative to the dimens...
vtkTypeBool DeferLODConstruction
void SetDataConfigurationToXZPlane()
Force the binning of the quadric clustering according to application knowledge relative to the dimens...
static vtkQuadricLODActor * New()
void SetDataConfigurationToUnknown()
Force the binning of the quadric clustering according to application knowledge relative to the dimens...
vtkQuadricClustering * LODFilter
virtual void ShallowCopy(vtkSelectionNode *src)
Copy properties, selection list and children of the input.