# LED RGB

Library: | Input/Output
Introduced: | 2.1.3
Appearance: |

## Behavior

Displays the value of its input by coloring the LED (as specified by its Color attribute) or not depending on whether the input is 1 or 0.

(The LED component is basically redundant with an output pin, except for a somewhat different appearance. Some users, though, thought it would be nice to include.)

## Pins

A LED has only one pin, a 1-bit input which is used to determine whether to display the LED colored (when the input is 1) or darkened (when the input is anything else).

## Attributes

When the component is selected or being added, the arrow keys alter its Facing attribute.

Facing
  The location of the input pin relative to the component.
Color
  The color to display when the input value is 1.
Active On High?
  If yes, then the LED is colored when the input is 1. If no, it is colored when the input is 0.
Label
  The text within the label associated with the component.
Label Location
  The location of the label relative to the component.
Label Font
  The font with which to render the label.
Label Color
  The color with which to draw the label.

## Poke Tool Behavior

None.

## Text Tool Behavior

Allows the label associated with the component to be edited.

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