Alembic 1.8.11
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OMaterial.h
1//-*****************************************************************************
2//
3// Copyright (c) 2009-2015,
4// Sony Pictures Imageworks Inc. and
5// Industrial Light & Magic, a division of Lucasfilm Entertainment Company Ltd.
6//
7// All rights reserved.
8//
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14// * Redistributions in binary form must reproduce the above
15// copyright notice, this list of conditions and the following disclaimer
16// in the documentation and/or other materials provided with the
17// distribution.
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19// Industrial Light & Magic, nor the names of their contributors may be used
20// to endorse or promote products derived from this software without specific
21// prior written permission.
22//
23// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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35//-*****************************************************************************
36
37#ifndef Alembic_AbcMaterial_OMaterial_h
38#define Alembic_AbcMaterial_OMaterial_h
39
40#include <Alembic/Abc/All.h>
41
42#include <Alembic/Util/Export.h>
43#include <Alembic/AbcMaterial/SchemaInfoDeclarations.h>
44
45namespace Alembic {
46namespace AbcMaterial {
47namespace ALEMBIC_VERSION_NS {
48
53class ALEMBIC_EXPORT OMaterialSchema
54 : public Abc::OSchema<MaterialSchemaInfo>
55{
56public:
57
58 //-------------------------------------------------------------------------
59 //BOILERPLATE
60
61 typedef OMaterialSchema this_type;
62
63 OMaterialSchema() {}
64
65 OMaterialSchema(
66 Alembic::AbcCoreAbstract::CompoundPropertyWriterPtr iParent,
67 const std::string &iName,
68 const Abc::Argument &iArg0 = Abc::Argument(),
69 const Abc::Argument &iArg1 = Abc::Argument(),
70 const Abc::Argument &iArg2 = Abc::Argument(),
71 const Abc::Argument &iArg3 = Abc::Argument() );
72
73 OMaterialSchema( Abc::OCompoundProperty iParent,
74 const std::string &iName,
75 const Abc::Argument &iArg0 = Abc::Argument(),
76 const Abc::Argument &iArg1 = Abc::Argument(),
77 const Abc::Argument &iArg2 = Abc::Argument() );
78
79 //-------------------------------------------------------------------------
80 //ACTUAL STUFF
81
90 void setShader( const std::string & iTarget,
91 const std::string & iShaderType,
92 const std::string & iShaderName );
93
100 const std::string & iTarget, const std::string & iShaderType );
101
102 //add node by name, target, type, set node connection?, set node
103 //terminals?
104
105 void addNetworkNode( const std::string & iNodeName,
106 const std::string & iTarget,
107 const std::string & iNodeType );
108
109 void setNetworkNodeConnection( const std::string & iNodeName,
110 const std::string & iInputName,
111 const std::string & iConnectedNodeName,
112 const std::string & iConnectedOutputName );
113
115 getNetworkNodeParameters( const std::string & iNodeName );
116
117 void setNetworkTerminal( const std::string & iTarget,
118 const std::string & iShaderType,
119 const std::string & iNodeName,
120 const std::string & iOutputName = "" );
121
122 void
123 setNetworkInterfaceParameterMapping(
124 const std::string & iInterfaceParamName,
125 const std::string & iMapToNodeName,
126 const std::string & iMapToParamName );
127
128 Abc::OCompoundProperty getNetworkInterfaceParameters();
129
130protected:
131
132 void init();
133
134 // all the network nodes will be placed under this property
136 void createNodeCompound();
137
138 class Data;
139
140 // shared and not scoped because we want this to survive a copy
141 Util::shared_ptr< Data > m_data;
142};
143
146
147typedef Util::shared_ptr< OMaterial > OMaterialPtr;
148
149} // End namespace ALEMBIC_VERSION_NS
150
151using namespace ALEMBIC_VERSION_NS;
152
153} // End namespace AbcMaterial
154} // End namespace Alembic
155
156
157#endif
158
Abc::OCompoundProperty getShaderParameters(const std::string &iTarget, const std::string &iShaderType)
Definition OMaterial.cpp:186
void setShader(const std::string &iTarget, const std::string &iShaderType, const std::string &iShaderName)
Definition OMaterial.cpp:168
Alembic namespace ...
Definition ArchiveInfo.cpp:39