Alembic 1.8.11
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All.h
1//-*****************************************************************************
2//
3// Copyright (c) 2009-2013,
4// Sony Pictures Imageworks, Inc. and
5// Industrial Light & Magic, a division of Lucasfilm Entertainment Company Ltd.
6//
7// All rights reserved.
8//
9// Redistribution and use in source and binary forms, with or without
10// modification, are permitted provided that the following conditions are
11// met:
12// * Redistributions of source code must retain the above copyright
13// notice, this list of conditions and the following disclaimer.
14// * Redistributions in binary form must reproduce the above
15// copyright notice, this list of conditions and the following disclaimer
16// in the documentation and/or other materials provided with the
17// distribution.
18// * Neither the name of Sony Pictures Imageworks, nor
19// Industrial Light & Magic nor the names of their contributors may be used
20// to endorse or promote products derived from this software without specific
21// prior written permission.
22//
23// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
24// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
25// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
26// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
27// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
28// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
29// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
30// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
31// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
32// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
33// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
34//
35//-*****************************************************************************
36
37#ifndef Alembic_AbcGeom_All_h
38#define Alembic_AbcGeom_All_h
39
40#include <Alembic/AbcGeom/ArchiveBounds.h>
41
42#include <Alembic/AbcGeom/GeometryScope.h>
43
44#include <Alembic/AbcGeom/Basis.h>
45#include <Alembic/Util/Export.h>
46#include <Alembic/AbcGeom/OCurves.h>
47#include <Alembic/AbcGeom/ICurves.h>
48
49#include <Alembic/AbcGeom/OFaceSet.h>
50#include <Alembic/AbcGeom/IFaceSet.h>
51
52#include <Alembic/AbcGeom/IGeomBase.h>
53#include <Alembic/AbcGeom/OGeomBase.h>
54
55#include <Alembic/AbcGeom/OGeomParam.h>
56#include <Alembic/AbcGeom/IGeomParam.h>
57
58#include <Alembic/AbcGeom/FilmBackXformOp.h>
59#include <Alembic/AbcGeom/CameraSample.h>
60#include <Alembic/AbcGeom/OCamera.h>
61#include <Alembic/AbcGeom/ICamera.h>
62
63#include <Alembic/AbcGeom/ILight.h>
64#include <Alembic/AbcGeom/OLight.h>
65
66#include <Alembic/AbcGeom/INuPatch.h>
67#include <Alembic/AbcGeom/ONuPatch.h>
68
69#include <Alembic/AbcGeom/OPoints.h>
70#include <Alembic/AbcGeom/IPoints.h>
71
72#include <Alembic/AbcGeom/OPolyMesh.h>
73#include <Alembic/AbcGeom/IPolyMesh.h>
74
75#include <Alembic/AbcGeom/OSubD.h>
76#include <Alembic/AbcGeom/ISubD.h>
77
78#include <Alembic/AbcGeom/XformOp.h>
79#include <Alembic/AbcGeom/XformSample.h>
80#include <Alembic/AbcGeom/OXform.h>
81#include <Alembic/AbcGeom/IXform.h>
82
83#include <Alembic/AbcGeom/Visibility.h>
84
85#endif