Qt6 shader tools module
The Qt Shader Tools module builds on the SPIR-V Open Source Ecosystem as
described at the Khronos SPIR-V web site. For compiling into SPIR-V glslang is
used, while translating and reflecting is done via SPIRV-Cross.

Maintainer: Rafael Sadowski <rsadowski@openbsd.org>

WWW: https://www.qt.io/
