EMAIL: ziring@erols.com NAME: Neal Ziring TOPIC: School COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT. TITLE: Geography COUNTRY: USA WEBPAGE: http://www.erols.com/ziring/povray.htm RENDERER USED: POV-Ray Version 3.01 (for Win32) TOOLS USED: Corel Photopaint, Perl 5 RENDER TIME: 61 hours HARDWARE USED: Pentium P166 IMAGE DESCRIPTION: This is a corner of a geography classroom seen from the student's eye. The student is looking at the ornate globe, their desk, their textbook, their colored pencils, the welcome message on the blackboard, and their new spiral-bound notebook. The student also has a view out the window at the beckoning green grass and blue sky. DESCRIPTION OF HOW THIS IMAGE WAS CREATED: This scene grew around the globe and the desire to do a good interior scene. There are quite a few individual objects in the scene. Since the idea began with the globe, it was built first, using a sphere with layered pigment maps and material maps. The wooden stand of the globe is constructed by CSG from various shapes including toruses, cylinders, and lathes. The grid lines on the globe are a spherically-mapped material map, the bitmap used was made in Corel Photopaint. The textbook was built from a couple of quadric ellipsoids, boxes, and cylinders. The writing on the book was done with CSG. The picture on the book is rendering of the same world depicted on the globe, but enclosed in a textured partially transparent sphere to give the clouds. This other rendering was popped into a CSG hole in the book cover as an image map. The font of the title "Geography" on the book cover is Century Schoolbook Bold Condensed. The spiral-bound notebook was also done from those handy quadric ellipsoids. The each turn of the wire spiral was made from two half-toruses, each rotated 10 degrees. The apple is consists of a body and stem. The body is a lathe object with control points taken from a tracing of a real "gala" apple and then hand-tweaked. The stem is just a piece of a torus. The floor is composed of a many dozen random-length rectilinear boxes, each with its own randomized edition of a basic wood texture. The randomized floor was generated with a perl script, allowing me to easily tweak the random variation parameters for different test renderings. The old varnish on the floor has just a tiny bit of reflection. The pencils are constructed from a cylinder and a cone. To get the concentric combination of writing wax, wood, and paint, I used a texture map with an non-turbulent texture. The writing on the pencil is a cylindrical material map, the image was made with Corel PhotoPaint, the font is some version of Arial. The blackboard is just a bunch of boxes. The writing is a set of text objects that stick out from the blackboard about 0.02 units. The chalk is just a granite pigment that is partly white and partly clear. The font of the message is Balloon. There are three light sources in the scene: the sun, and two overhead lights. The sun is a default point-source light, somewhat yellow in color, located very far away, mainly in the -x direction. The two overhead lights are more complex distance-fading area lights, somewhat blue in color, meant to resemble florescent fixtures. Test renderings for this scene started to get time-consuming very early in development, so most objects were developed in their own little test settings before being added to the main scene.