EMAIL: joheriks@abo.fi NAME: Johannes Eriksson TOPIC: Future COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT. TITLE: Space Industry COUNTRY: Finland RENDERER USED: 3D Studio Max 5 TOOLS USED: Rhinoceras 3.0, The Gimp, Celestia RENDER TIME: 6min HARDWARE USED: Athlon XP 1700 IMAGE DESCRIPTION: This image is a vision of how industrial production and/or research facilities may be put into earth orbit in a the future when space enterprising becomes feasible for corporations. Zero gravity and lack of atmosphere provide favorable conditions for the production of items that require high-precision machining, such as electronics and engine components. The space station is built in modules, where each module is a production plant owned by a corporation. It can be extended with more modules, and modules can be retrieved back to earth. The low-cost space shuttle (with reusable booster rockets) carries workers to and from the factory. A fast-food restaurant has hired one of the module slots and provides the workers with homely meals. A careless worker has released a ball bearing which now floats away from the station and into space. It is a great hazard to other orbiters when it collides with them at high speed. The aim of this image was not to make a spectacular "sci-fi" space-station with anti-gravity engines and whatnot, but rather to present a more realistic concept of an orbiting production plant. In that sense it depicts a more "realistic" future instead of a purely "imagined" future. DESCRIPTION OF HOW THIS IMAGE WAS CREATED: The architecture of the space factory, especially the hexagonal crossbar design, was inspired by the International Space Station. Scale drawings were made of each objent before any 3D modeling took place. All objects were modelled in 3ds Max, except the space shuttle which was modelled in Rhinoceros 3 and then imported into 3ds. The star background was generated by the Celestia planetarium software, and the earth image map is a public domain satellite photo. All other texture maps were created from scratch in the gimp. The artist's name and conversion to jpeg format were also done in the gimp.