ShaderProgram QML Type
Encapsulates a Shader Program. More...
Import Statement: | import Qt3D.Render 2.0 |
Instantiates: | QShaderProgram |
Properties
- computeShaderCode : QByteArray
- fragmentShaderCode : QByteArray
- geometryShaderCode : QByteArray
- tessellationControlShaderCode : QByteArray
- tessellationEvaluationShaderCode : QByteArray
- vertexShaderCode : QByteArray
Methods
- QByteArray loadSource(const QUrl &sourceUrl)
Detailed Description
Property Documentation
computeShaderCode : QByteArray |
Specifies the compute shader code to be used
fragmentShaderCode : QByteArray |
Specifies the fragment shader code to be used
geometryShaderCode : QByteArray |
Specifies the geometry shader code to be used
tessellationControlShaderCode : QByteArray |
Specifies the tessellation control shader code to be used
tessellationEvaluationShaderCode : QByteArray |
Specifies the tessellation evaluation shader code to be used
vertexShaderCode : QByteArray |
Specifies the vertex shader code to be used
Method Documentation
QByteArray loadSource(const QUrl &sourceUrl) |
Returns the shader code loaded from sourceUrl.