TQEventLoop(3qt)

NAME
TQEventLoop - Manages the event queue

SYNOPSIS
#include <tqeventloop.h>

Inherits TQObject.

  Public Members
TQEventLoop ( TQObject * parent = 0, const char * name = 0 )
~TQEventLoop ()
enum ProcessEvents { AllEvents = 0x00, ExcludeUserInput = 0x01, ExcludeSocketNotifiers = 0x02, WaitForMore = 0x04 }
typedef uint ProcessEventsFlags
void processEvents ( ProcessEventsFlags flags, int maxTime )
virtual bool processEvents ( ProcessEventsFlags flags )
virtual bool hasPendingEvents () const
virtual void registerSocketNotifier ( TQSocketNotifier * notifier )
virtual void unregisterSocketNotifier ( TQSocketNotifier * notifier )
void setSocketNotifierPending ( TQSocketNotifier * notifier )
int activateSocketNotifiers ()
int activateTimers ()
int timeToWait () const
virtual int exec ()
virtual void exit ( int retcode = 0 )
virtual int enterLoop ()
virtual void exitLoop ()
virtual int loopLevel () const
virtual void wakeUp ()

  Signals
void awake ()
void aboutToBlock ()

DESCRIPTION
The TQEventLoop class manages the event queue.

It receives events from the window system and other sources. It then sends them to TQApplication for processing and delivery.

TQEventLoop allows the application programmer to have more control over event delivery. Programs that perform long operations can call either processOneEvent() or processEvents() with various ProcessEvent values OR'ed together to control which events should be delivered.

TQEventLoop also allows the integration of an external event loop with the TQt event loop.

To use your own instance of TQEventLoop or TQEventLoop subclass create it before you create the TQApplication object.

See also Main Window and Related Classes and Event Classes.

  Member Type Documentation

TQEventLoop::ProcessEvents
This enum controls the types of events processed by the processEvents() functions.

TQEventLoop::AllEvents - All events are processed

TQEventLoop::ExcludeUserInput - Do not process user input events. ( ButtonPress, KeyPress, etc. )

TQEventLoop::ExcludeSocketNotifiers - Do not process socket notifier events.

TQEventLoop::WaitForMore - Wait for events if no pending events are available.

See also processEvents().

TQEventLoop::ProcessEventsFlags
A typedef to allow various ProcessEvents values to be OR'ed together.

See also ProcessEvents.

MEMBER FUNCTION DOCUMENTATION

TQEventLoop::TQEventLoop ( TQObject * parent = 0, const char * name = 0 )
Creates a TQEventLoop object, this object becomes the global event loop object. There can only be one event loop object. The TQEventLoop is usually constructed by calling TQApplication::eventLoop(). To create your own event loop object create it before you instantiate the TQApplication object.

The parent and name arguments are passed on to the TQObject constructor.

TQEventLoop::~TQEventLoop ()
Destructs the TQEventLoop object.

void TQEventLoop::aboutToBlock () [signal]
This signal is emitted before the event loop calls a function that could block.

See also awake().

int TQEventLoop::activateSocketNotifiers ()
Activates all pending socket notifiers and returns the number of socket notifiers that were activated.

int TQEventLoop::activateTimers ()
Activates all TQt timers and returns the number of timers that were activated.

TQEventLoop subclasses that do their own timer handling need to call this after the time returned by timeToWait() has elapsed.

Note: This function is only useful on systems where select() is used to block the eventloop. On Windows, this function always returns 0. On MacOS X, this function always returns 0 when the GUI is enabled. On MacOS X, this function returns the documented value when the GUI is disabled.

void TQEventLoop::awake () [signal]
This signal is emitted after the event loop returns from a function that could block.

See also wakeUp() and aboutToBlock().

int TQEventLoop::enterLoop () [virtual]
This function enters the main event loop (recursively). Do not call it unless you really know what you are doing.

int TQEventLoop::exec () [virtual]
Enters the main event loop and waits until exit() is called, and returns the value that was set to exit().

It is necessary to call this function to start event handling. The main event loop receives events from the window system and dispatches these to the application widgets.

Generally speaking, no user interaction can take place before calling exec(). As a special case, modal widgets like TQMessageBox can be used before calling exec(), because modal widgets call exec() to start a local event loop.

To make your application perform idle processing, i.e. executing a special function whenever there are no pending events, use a TQTimer with 0 timeout. More advanced idle processing schemes can be achieved using processEvents().

See also TQApplication::quit(), exit(), and processEvents().

void TQEventLoop::exit ( int retcode = 0 ) [virtual]
Tells the event loop to exit with a return code.

After this function has been called, the event loop returns from the call to exec(). The exec() function returns retcode.

By convention, a retcode of 0 means success, and any non-zero value indicates an error.

Note that unlike the C library function of the same name, this function does return to the caller -- it is event processing that stops.

See also TQApplication::quit() and exec().

void TQEventLoop::exitLoop () [virtual]
This function exits from a recursive call to the main event loop. Do not call it unless you really know what you are doing.

bool TQEventLoop::hasPendingEvents () const [virtual]
Returns true if there is an event waiting, otherwise it returns false.

int TQEventLoop::loopLevel () const [virtual]
Returns the current loop level.

void TQEventLoop::processEvents ( ProcessEventsFlags flags, int maxTime )
Process pending events that match flags for a maximum of maxTime milliseconds, or until there are no more events to process, which ever is shorter.

This function is especially useful if you have a long running operation and want to show its progress without allowing user input, i.e. by using the ExcludeUserInput flag.

NOTE: This function will not process events continuously; it returns after all available events are processed.

NOTE: Specifying the WaitForMore flag makes no sense and will be ignored.

bool TQEventLoop::processEvents ( ProcessEventsFlags flags ) [virtual]
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.

Processes pending events that match flags until there are no more events to process.

This function is especially useful if you have a long running operation and want to show its progress without allowing user input, i.e. by using the ExcludeUserInput flag.

If the WaitForMore flag is set in flags, the behavior of this function is as follows:

If events are available, this function returns after processing them.

If no events are available, this function will wait until more are available and return after processing newly available events.

If the WaitForMore flag is not set in flags, and no events are available, this function will return immediately.

NOTE: This function will not process events continuously; it returns after all available events are processed.

This function returns true if an event was processed; otherwise it returns false.

See also ProcessEvents and hasPendingEvents().

void TQEventLoop::registerSocketNotifier ( TQSocketNotifier * notifier ) [virtual]
Registers notifier with the event loop. Subclasses need to reimplement this method to tie a socket notifier into another event loop. Reimplementations MUST call the base implementation.

void TQEventLoop::setSocketNotifierPending ( TQSocketNotifier * notifier )
Marks notifier as pending. The socket notifier will be activated the next time activateSocketNotifiers() is called.

int TQEventLoop::timeToWait () const
Returns the number of milliseconds that TQt needs to handle its timers or -1 if there are no timers running.

TQEventLoop subclasses that do their own timer handling need to use this to make sure that Qt's timers continue to work.

Note: This function is only useful on systems where select() is used to block the eventloop. On Windows, this function always returns -1. On MacOS X, this function always returns -1 when the GUI is enabled. On MacOS X, this function returns the documented value when the GUI is disabled.

void TQEventLoop::unregisterSocketNotifier ( TQSocketNotifier * notifier ) [virtual]
Unregisters notifier from the event loop. Subclasses need to reimplement this method to tie a socket notifier into another event loop. Reimplementations MUST call the base implementation.

void TQEventLoop::wakeUp () [virtual]
Note: This function is thread-safe when TQt is built withthread support.</p>

Wakes up the event loop.

See also awake().

SEE ALSO
http://doc.trolltech.com/tqeventloop.html http://www.trolltech.com/faq/tech.html

COPYRIGHT
Copyright 1992-2007 Trolltech ASA, http://www.trolltech.com. See the license file included in the distribution for a complete license statement.

AUTHOR
Generated automatically from the source code.

BUGS
If you find a bug in Qt, please report it as described in http://doc.trolltech.com/bughowto.html. Good bug reports help us to help you. Thank you.

The definitive TQt documentation is provided in HTML format; it is located at $TQTDIR/doc/html and can be read using TQt Assistant or with a web browser. This man page is provided as a convenience for those users who prefer man pages, although this format is not officially supported by Trolltech.

If you find errors in this manual page, please report them to qt-bugs@trolltech.com. Please include the name of the manual page (tqeventloop.3qt) and the Qt version (3.3.8).